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Tactical RPG Never’s End announced for PlayStation 5 and PC

Posted on June 4, 2025

Hypersect has announced Never’s End, a tactical RPG set to release in late 2025 PC for PlayStation 5 and PC (Steam).

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The game’s director is studio founder Ryan Juckett (lead sandbox gameplay engineer, Destiny) featuring character designs by Masayoshi Nishimura (Triangle Strategy, Octopath Traveler) and a soundtrack composed by Doseone (Enter the Gungeon, Gang Beasts).

An announcement trailer, description, and screenshot set can be found below, via Hypersect.

Never’s End, the tactical RPG with systems-driven combat and element-manipulating magic from Hypersect, conjures highly interactive battlefields that reward ingenuity and creative problem solving on PC via Steam and PlayStation consoles soon.

Transcend death as a reincarnated, immortal warrior forged from living metal, able to harness the elements and bend them to your will. Be reborn into a world on the brink of extinction and defend the last surviving human settlement from an apocalyptic force known as the Never. Manipulate fire, water, wind, and earth to permanently alter the environment during challenging turn-based combat, leaving your mark on an ever-evolving world. Clash with undead wights, monstrous bats, demon squid goats, and a host of other soulless constructs brought to life by the Never’s corrupting influence.

Control a band of possessed warriors in an open world, driving back the Never as you help mankind reclaim the ruins of their fallen empire. Upgrade towns, temples, and other locations to build businesses, establish trade routes, and recruit new companions to your cause. Customize your team to explore different equipment, battle formations, and tactical synergies to lay waste to enemies, returning from each journey into the Never with valuable new loot to support a budding economy.

Restore ancient temples to unlock new elemental magic – each a versatile tool that persists through death. Drain rivers dry or flood the battlefield. Create rain and fog to hamper your enemies, or mighty winds to hurl them over cliffs. Freeze your foes or set them aflame. Reshape earth to gain the high ground, or melt it into deadly lava. Every battleground is unique, challenging you to find new ways to use magic and shift the odds in your favor. 

Support your newly reclaimed temples with a growing community of weaponsmiths, tavern keepers, tanneries, logging camps, and more. Explore a world in ruins, beautifully rendered in 3D pixel art with character designs by Masayoshi Nishimura (Octopath Traveler, Triangle Strategy) and music courtesy of Doseone (Enter the Gungeon).

“Our collective influences from tactical RPGs like Final Fantasy Tactics and Tactics Ogre came together to spark a grander idea,” said Ryan Juckett, founder of Hypersect. “Never’s End fleshes out turn-based tactics combat with reactive systems empowering players to co-author the story and make it their own, which is a feeling we loved in Divinity: Original Sin 2 and The Legend of Zelda: Breath of the Wild. Together with Nishimura-san, Doseone, and you, we’re excited to finally get to show you all just how memorable this forgotten world can be.”

Never’s End redefines the creative possibilities of tactical RPG combat, launching on PC via Steam and PlayStation consoles in late 2025.

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